Tuesday, January 18, 2011

Halo Reach



     You already know how it all ends.... Now here's the beginning.
    The game opens with scenes of Reach's war-torn landscape, focusing on a SPARTAN's helmet discarded on the ground, its windscreen shattered. It then depicts the player character, Noble Six, joining Noble Team as a replacement for a fallen comrade... 
      There are more gaming modes than ever before.
     The object of the game is simple: every player you kill drops a skull. Collect as many as you can and deposit them into one of the designated territories to score. First to 25 wins unless a player manages to earn the elusive “Skullamanjaro” by capturing ten skulls all at once.
     Only one thing about this game confuses me, if the Brutes didn't show up until the 2nd then why are they in the prequel?

     I have played this game personally and must say that it is a step up from it's predecessors. You really should play this game!

(this if for Xbox360)

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